Animator
The <Animator />
component can be used to control the animation of a 3D asset.
Example:
import { Model, Animator } from 'react-native-filament'
<Model source={require('path/to/asset_with_animations.gltf')}>
<Animator
// The animation index to play (alternatively you can provide a useSharedValue)
animationIndex={0}
onAnimationsLoaded={(animations) => {
// The animations have been loaded
}}
/>
</Model>
When switching between animations you might want to transition / blend between the animation (so that the mesh is transitioning from animation A to B).
You can specify the transitionDuration
prop to control the duration of the transition. A duration of 0
will make the transition instant.
For pausing the animation it is recommended to render the <Animator />
component conditionally (e.g. based on a state variable).