React Native Filament
Interfaces
- AABB
- AmbientOcclusionOptions
- BaseBox
- BaseShape
- Box
- BoxShape
- BufferProps
- CameraManipulator
- Choreographer
- CylinderShape
- DiscreteDynamicWorld
- DynamicResolutionOptions
- Engine
- Entity
- FilamentAnimator
- FilamentAsset
- FilamentInstance
- FilamentInstanceBase
- FrameRateOptions
- LightManager
- Mat4
- Material
- MaterialInstance
- NameComponentManager
- OffscreenFrameInfo
- OrbitCameraManipulatorConfig
- RNFCamera
- RenderableManager
- Renderer
- RigidBody
- Scene
- SphereShape
- StaticPlaneShape
- SwapChain
- TFilamentRecorder
- TemporalAntiAliasingOptions
- TextureInfo
- TransformManager
- UseModelConfigParams
- View
- Viewport
Type Aliases
- ActivationState
- AnimationItem
- AnimatorProps
- BackgroundImageProps
- BaseLightConfig
- BaseProps
- BufferSource
- CameraProps
- CollisionCallback
- ColorProps
- CullingMode
- DebugBoxProps
- EngineBackend
- EngineConfig
- EntitySelectorProps
- EnvironmentalLightProps
- FilamentModel
- FilamentProviderProps
- Float2
- Float3
- Float4
- FrameInfo
- LightConfig
- LightProps
- LightType
- LoadModelProps
- LoggerInterface
- Mat3f
- ModelInstanceProps
- ModelProps
- ModelRendererProps
- ModifierProps
- QualityLevel
- RGBA
- RecorderOptions
- RenderCallback
- RenderContextType
- RigidBodyProps
- SelectorProps
- SkyboxBaseOptions
- SkyboxOptions
- SkyboxProps
- SpotLightExtraConfig
- TextureFlags
- TextureMap
- TextureProps
- TransformationProps
- TransparencyMode
- UIProps
- UseAssetShadowProps
- UseLightEntityProps
Variables
Functions
- Animator
- BackgroundImage
- Camera
- DebugBox
- DefaultLight
- EntitySelector
- EnvironmentalLight
- FilamentScene
- Light
- Model
- ModelInstance
- ModelRenderer
- Skybox
- extractTransformationProps
- getAssetFromModel
- makeRenderContext
- optionsToJSI
- setLogger
- useAnimator
- useBoxShape
- useBuffer
- useCameraManipulator
- useConfigureAssetShadow
- useCylinderShape
- useDisposableResource
- useEntityInScene
- useFilamentContext
- useLightEntity
- useModel
- useRecorder
- useRecorderRenderLoop
- useRigidBody
- useSkybox
- useSphereShape
- useStaticPlaneShape
- useWorkletCallback
- useWorkletEffect
- useWorkletMemo
- useWorld
- withCleanupScope